Usage: variables
Print a list of environmental variables used by the game.
E.g.
Colour & Communication:
ansi Set to 'on' to enable colour. (see help color)
tell_to_colour Colour of your own tells.
tell_from_colour The colour in which you see tells from others.
listen_to_pose Whether or not you want to see posed messages.
color_room Shows room exits in colour, also room description colours.
channel_color Channel1:color1,channel2:color2. (see help color)
no_channels_wrap Forces channel messages to be one-lined, instead of wrapping them
to a 80-character terminal, making gagging etc easier. (yes/no)
Personal & Application:
login_cmd Command issued on login (ex: who).
logout_cmd Command issued on logout.
no_build Disable the '\'
private_info Hide your finger info to all (except to some admins).
homepage Set this to your Internet URL and it will appear in your finger info =)
timezone See 'help time'
chime_hour Informs you when the hour changes.
keep_sent Keep a copy of all sent mud-mail.
prompt See 'help prompt'
Miscellaneous:
firstaid Allow use of firstaid skills on you.
no_aid Refuse Atreides' aid.
wheel_of_fortune Set to 'yes' if you want to take part in the Wheel (see help wheel)
All variables:
ansi channel_output brief no_aid
listen_to_pose channel_color shut_poison_up firstaid
lottery login_cmd who_opts fprompt
color_room logout_cmd more_lines tprompt
chime_hour full_armoury armoury_odd_a allow_gtrain
no_channels_wrap private_info armoury_odd_b confuse
no_combat_prompt homepage armoury_even_a ii_opts
defense timezone armoury_even_b party_list
party_security trader_options cols whitelist
msp tell_from_colour format_numbers
prompt tell_to_colour no_build
skills_display color_room keep_sent
See also: set